Of all the films by Monty Python, this the closest they got to having a go at returning to where they bagan: sketch comedy. Pretty much ignoring narrative altogether, they presented this series of ‘bits’ with a common theme of the most inclusive scope possible: Life. I mean, making a film about ‘life’ means you get to put anything in it, from epic battles to watching sheep. As long as it’s part of ‘life’, then you’re on safe ground, aren’t you?
The Meaning of Life (1983)
Still, there are a number of slightly more pertinent portions of the experience which are employed to direct our concern to the precise nature of “life; what’s it all about, anyway?” Birth, religion, dreams, death, sex, learning, eating in a restaurant, fish, working life, health, and then finally death. It’s all here.
Oddly, there’s a few times that the actual ‘meaning of life’ is specifically addressed, and they’re not all completely concerned with fish. There’s a quite beautiful monologue featuring the waiter “Gaston” in an idyllic setting describing his mother’s advice. While it’s not actually fully linked to the phrase “…and that’s what life should be, you see”, the matter doesn’t need to be: the advice is there for those who recognize its simple solution. For those who are incredibly slow on the up-take of information and require a large, heavy object to gain their attention, the “Meaning of Life” is read to us by The Lady Presenter with the less-than enthusiastic introduction “it’s nothing very special.” That both of these sequences are performed in a ‘throw-away’ fashion and immediately followed by ‘shock humour’ text speaks clearly about how obvious the answer to one of the most pointless questions ought to be.
Yes, the question is important, absolutely. Giving over one’s entire life to making sense of the thing is – according to Monty Python’s fellers – a bit of a waste of time, really. Life won’t make sense, no matter how hard one tries, and no matter how one wishes to find patterns. It’s a journey, and we drop things from the caravan, someone farther down the line of humanity picks it up, or maybe not, and we keep going onward through the wasteland.
May as well have a bit of a chuckle while you’re moving along, then, eh?
The Meaning of Life (1983) Celandine Films The Monty Python Partnership Universal Pictures
Directed by Terry Jones
Written by Graham Chapman&John Cleese& Terry Gilliam&Eric Idle&Terry Jones&Michael Palin
This year, I’ve been watching DVDs from the library for a number of reasons, mostly to do with a combination of “filling in the gaps in my ‘pop culture’ knowledge”, as well as a concerted effort to better understand story editing by both watching a film and then re-watching listening to people who have studied that particular movie for years in order to better appreciate the themes, plot construction, symbolism, and so on.
The process would be nothing without the secondary audio tracks. Sometimes it’s like having actually been through the film-making process with the people involved.
Mood: weird Music: Dexter Gordon, Go (Blue Note Records, 1962) Book: Ian Fleming, For Your Eyes Only (Penguin, 2006 re-issue, ISBN9780141028255)
Why both? Well, because when you consider them as a pair, you actually want to watch the second one, as opposed to trying to get into the Hellboy world with only the first one to judge from. Originally I hadn’t intended to watch the second, having had the first leave me under-whelmed. I’m glad I gave the hornèd red guy a second chance, however, as there’s some pretty good stuff going on here. Credits and trailers for both films follow the babbling.
What the first film suffers from in my mind is the same thing any film adaptation of a TV or Comic Book series suffers from: initial introduction of the characters and rules of their world massive information download. Given the complexity of any Fantasy / Horror / SF / Alternate Reality landscape, if you are approaching the making of the film – or book, or whatever – as it being the first of several, the result is that at least the first third of your initial movie – or volume, or whatever – is going to be akin to reading out a set of rules and regulations at the start of the school year. Remember that bit in Monty Python’s The Meaning of Life at the start of the classroom lecture which involved a long list of instructions about things to do if you were getting your haircut, but your older brother’s clothes were already on a lower peg and he wasn’t… Oh never mind, here it is, and watch it until just past the minute mark for what I’m talking about.
Right, got that? That’s my point, you see. Welcoming people into the world of Hellboy or Batman or The X-Men or The Lord of the Rings or whatever, is – if you’re not careful – just like that. Sadly, it’s also entirely necessary. While not every rule about the world is required straight off, you do need to know, for instance, that Harry Potter has been orphaned and left at the door of someone’s home, and that he’s not entirely a normal boy. That way, when you learn he’s a wizard, then the world of wizardry can be introduced to you the reader of the book or the viewer of the film along with our little lightning-bolt bearing laddie. This is also the advantage when adapting something in which the ‘rules of the world’ are actually being introduced to someone in the story, along with the readers or watchers.
Hellboy (2004)
The world of Hellboy, however, almost entirely exists before you get there, were it not for the ‘new guy’, John Meyers (played by baby-faced cuteness Rupert Evans), who is a recent graduate of FBI training supposedly reporting for his first assignment, which is at some place he’s never heard of and neither has the rest of the World (which is how the US Government wants it, thank you very much). Thus, in a sense, he becomes our way into this bizarre land of huge red men who use belt sanders to control the length of their horns the way normal people clip their finger nails.
The problem is that we’re introduced to so damned much here that the actual “doing of stuff” is so limited in opportunity that you really don’t have much foreplay before penetrating the actual adventure story itself. Not only do we first have to understand the initial discovery of Hellboy by the Nazis, we also have to meet his new protector and adoptive father Professor Broom, and the US Army Unit he’s with; plus Rasputin and Ilsa, who have opened-up a portal to another dimension and awakened forces known as “The Seven Gods of Chaos” on a tiny island off the coast of Scotland (you know, the way the Nazis were always doing); then have some time pass and we meet a much older Professor Broom (John Hurt); plus The Man Now in Charge, Tom Manning; plus a fish-like guy named Abe Sapien, who is a sort of empath; and then we meet the titular character. But a crisis occurs and we go and save the city. Meanwhile we get Hellboy’s flame Liz Sherman introduced as well, who has her own oddities, and that’s when the story really starts.
So… confused yet?
Honestly, it’s a damned heavy bit of lifting getting into the mythos of this world, especially given 99% of the people we meet in the opening sequence are seemingly erroneous once we’re past the titles, barring their responsibility for Helboy’s existence, and even the one who we do follow suddenly gets 60 years older. Coupled with the fact the opening’s visuals are so explosive and exciting – for most films this would qualify as SFX worthy only for a climax – it’s damned tough to have anything follow it at all. The only way to have gotten around that false climax would have been to get our boy to the secret base right at the start, then meet Professor Broom, chat for a few minutes, and then have Meyers get a briefing told in flash-back, so that we can have him reacting to the whole thing as we also do. I’m not sure there’s much to be gained through that, although it might seem far to superior to those who prefer things that way. Neither is actually better, it’s simply a matter of preference.
Anyway, Hellboy goes off with Fish-Guy and the ancient, underground city is ultimately saved after Hellboy gives in to Rasputin demand that Hellboy use his “Right Hand of Doom” to finally free the Seven Gods of Chaos. In other words, it doesn’t get any easier, no. Still, there’s some good action, you get a fair bit of character detail, and the visuals are fantastic.
Hellboy II: The Golden Army (2008)
The second film is far less work, mostly because you’re already up-to-speed with who the red guy is, plus his friends and co-workers. The story in the second film is far easier to follow as a result as well. Being in a far less time-spanning narrative makes this far more self-contained. However, the size of the saga is still substantial, involving an albino man (Luke Goss) who turns out to be Elfin Prince Nuada, who wants to get a missing bit of the crown his father King Balor broke apart, plus another bit that his sister, Princess Nuala, has in her possession. He must be stopped from doing this. There’s also a new character brought in: the bossy-pants Johann Krauss, who is incredibly intelligent and – sadly – he knows it and ensures that everyone else is aware of it as well. The whole pathos / humour balance is wonderfully accomplished, and kudos to writers Mignolo and del Toro for achieving the perfect mix.
The one sad thing is that we don’t have FBI-guy John Meyers, which is too bad as he’s the only normal human left in this world, it seems. Apparently actor Rupert Evans was already booked for a run of Kiss of the Spider Woman during the filming period and couldn’t make the shoot in Budapest, London, and County Antrim.
In both films, it’s the visuals that make the stories work. Director Guillermo del Toro has an incredible gift when making fairy tales come to life, and seemingly takes the attitude that ‘less’ isn’t ‘more’, less is less; so let’s have more! The frame is rammed-full of textures and details for no reason other than “because he can”, and they all work perfectly. Something that often gets short shrift, when a folk tale or super-hero story gets a film made of it, is that these things aren’t supposed to be peopled with pretty things, but lumpy and ugly stuff! When a set of rocks suddenly leap up and reveal themselves as a gigantic creature, there are oddly-shaped ovoids that don’t perfectly come together! This is far more disturbing, as the sense of it seeming to be designed by humanity, or controlled by some sort of rational aesthetic, might cause it to seem more ‘normal’. Randomness and anarchy are always disturbing. S. del Toro embraces that, thank goodness; especially when dealing with the world of Nature.
So… oodles of work here for the casual viewer, yes. If you found the first one a bit too impenetrable, it’s understandable, but see the second one and I can guarantee you a better time and a far more entertaining one as well.
Hellboy (2004) Revolution Studios presents Lawrence Gordon Productions Starlite Films in association with Dark Horse Entertainment
Directed by Guillermo del Toro
Writing credits Guillermo del Toro (screenplay) Guillermo del Toro (screen story) and Peter Briggs (screen story) Mike Mignola (comic books)
Hellboy II: The Golden Army (2008) Universal Pictures presents in association with Dark Horse Entertainment, Internationale Filmproduktion Eagle, Lawrence Gordon Productions, and Mid-Atlantic Films in association with Relativity Media
Directed by Guillermo del Toro
Writing credits Guillermo del Toro (screenplay) Guillermo del Toro (story) &Mike Mignola (story) Mike Mignola (comic book)
This year, I’ve been watching DVDs from the library for a number of reasons, mostly to do with a combination of “filling in the gaps in my ‘pop culture’ knowledge”, as well as a concerted effort to better understand story editing by both watching a film and then re-watching listening to people who have studied that particular movie for years in order to better appreciate the themes, plot construction, symbolism, and so on.
The process would be nothing without the secondary audio tracks. Sometimes it’s like having actually been through the film-making process with the people involved.
Mood: contemplative Music:CBC Radio1’s On the Coast Book: Ian Fleming, For Your Eyes Only (Penguin, 2006 re-issue, ISBN9780141028255)
HOLYCOW! This is like someone took an entire hydro station and plugged the franchise into the main output! In no way did I expect to see something as fully accomplished and rejuvenative to the characters and mythos as this in my wildest dreams! The characters are the ones we’ve loved for years, yet they’re both familiar and surprising in their traits simultaneously! YOWZA!
Star Trek XI: Star Trek (2009)
Like most, I had little hope with the prospect of someone actually accomplishing anything new and exciting from the ashes of the original, and have still not seen anything created by J.J. Abrams, the supposed wunderkind of the new Hollywood. I was so very wrong. With his crowning as ‘the new hot thing in town’, Abrams has re-introduced the “director as auteur” into film-making. Like Citizen Kane –bear with me now, this isn’t as much of a stretch as you might think – what we see here isn’t any new techniques being employed, but a perfectly selected array of old techniques being used in the right way for the right reasons at the right moment. He is determined to use literally everything at his disposal to ensure that the perfect frame is chosen during the entire length of the movie being on screen. Literally hands-on, he’s personally shaking the film magazine during filming of scenes which require it (if a bomb went off in reality, no camera would remain still), using old techniques like actors standing on mirrors to reproduce the sky, pointing little flashlights at the lens to create lens flare which add ‘you are there’ moments of reality… he does everything but actually apply his own blood to the surface of the film to add colour!
It’s probable that the only other director working in Hollywood today to this level of facility with movie-making as an artform is David Fincher. Both of these men use every single visual technique possible to make the story live beyond the confines of the screen. Both seem to approach the task with far more enthusiasm and creative freedom than simply locking off the camera, telling the actors to ‘do stuff’, and then yell “cut!” after they’re done. This is a film, they admit that, we admit that, we all know it’s fiction, so how do we make everything come alive in a way to make the viewer forget that it’s not real? Directors should – nay, must –do more than merely watch what’s happening during playback. If they are engrossed with their task and actively participate in it, so are we, the audience.
What’s especially exciting and laudable is that Abrams loves the randomness of doing everything possible in the lens, optically, relying on CGI only when he has to, or if it provides measurably better results. The people at ILM had a devil of a time re-creating Abrams’ camera shake when they were doing their SFX shots, so they gave up on computer programmed ones and used human-created patterns they then placed on the digital images. Watch the extras on the DVD to really get an appreciation of the work the team put into the whole picture, as well as re-watching the film with the hysterical commentary track with Abrams and the writers.
It’s all here, even the crazy green women for Kirk to make out with. Not only that, we go through the whole “introduction of the characters” in a way that – unlike the movie in 1979 – is actually interesting and highly entertaining! Mostly, this is due to the fact that they’re telling us a story through the whole film, and we get to know the characters in a proper way if the earlier TV shows and films hadn’t been made: we get to know the characters as they get know each other and themselves. Yes, indeed: character driven stories, with action and humour thrown in as well. Thank the Lord!
Were it not for this film, I would declare Star Warsfar better than Star Trek. As it is, I’m so excited about the second film in this new series I might poop my pants.
However, here’s an ‘alternate ending’, from the guys who know how to suggest these things.
Star Trek XI: Star Trek (2009) Paramount Pictures presents and Spyglass Entertainment also presents apparently, Bad Robot and MavroCine Pictures GmbH & Co. KG (and who doesn't love a romantic name like that?)
Directed by J.J. Abrams
Writing credits written by Roberto Orci &Alex Kurtzman Gene Roddenberry (television series Star Trek)
This year, I’ve been watching DVDs from the library for a number of reasons, mostly to do with a combination of “filling in the gaps in my ‘pop culture’ knowledge”, as well as a concerted effort to better understand story editing by both watching a film and then re-watching listening to people who have studied that particular movie for years in order to better appreciate the themes, plot construction, symbolism, and so on.
The process would be nothing without the secondary audio tracks. Sometimes it’s like having actually been through the film-making process with the people involved.
And thus we come to the end of the films using the cast of The Next Generation. All sorts of things seem to have been happening to the characters off camera, but as we’re not privy to them, we can only try to piece together the end-results and wonder if someone is, yet again, having a better time somewhere without us.
Star Trek X: Nemesis (2002)
Beginning with a reception after the wedding of Troi and Riker – during which we see, but never get to actually hear, Wil Wheaton – we suddenly veer off into the land of “Crisis is Brewing!!!” which drags Captain Picard away from potentially attending an ambassadorial event to be held in the nude (local customs, apparently, will be excused for some of those attending). Off we fly to a planet which is perfect fro driving a dune buggy around on, which is precisely what Jean-Luke and his merry band of men do. Huzzah! Fun times galore here.
Oh, but then someone has to go and spoil it, and the locals attack them with nasty things like guns and missiles. Damn them and their fun-busting ways!
Anyway, the real problem here is caused by guy who has been carefully selected to be the truest arch-nemesis (see how they did that? isn’t that clever?) of our favourite captain who’s open about his bald-headedness. Without revealing much of anything about the Very Bad Man – he’s mad! MAD, I tell you! – he is a match for Picard, but his clock is rapidly ticking, and he needs to win quickly, otherwise he will lose everything! This set of heightened stakes makes him a bit crazed – he’s mad! MAD, I tell you! – but it does at least drive the character’s need with a better devise device than is usual with these things. There’s “revenge”, sure, but just how far a level would you take that to, really? A willingness to plow-up a planet with yourself included just doesn’t seem reasonable, so with this villain’s situation – he’s mad! MAD, I tell you! – it’s at the very least plausible.
Our evil doer here – he’s mad! MAD, I tell you! – has an aide played by Ron Perlman in a latex head appliance. At some point, hopefully, he’ll be able to play a character which doesn’t require a latex head appliance, but here he gets to wear one that does at least as much to cover his face as the ones for Hellboy do.
Reman Viceroy Vkruk (that’s Perlman) isn’t as interesting as the guy he’s serving – who’s mad! MAD, I tell you! – but he is at the very least able to kick some ass. So he does. Like you do, when you’ve been wearing a latex head extension most of the day.
I really want to like this film, especially as we get to see people do things they’ve not before: Picard running around being a really action-oriented hero, Data doing noble things and taking control, Riker and Troi zooming all over the place to get word from one team back to Federation HQ by way of a chase / battle sequence… all very good things! Somehow it doesn’t hold together and feels disjointed afterwards. It’s possible that its three acts are too distinguished from each other, and thus the story isn’t so much of a unified one.
Did I mention the villain? He’s mad! MAD, I tell you!
Writing credits Gene Roddenberry (television series Star Trek) story by John Logan&Rick Berman&Brent Spiner screenplay by John Logan
This year, I’ve been watching DVDs from the library for a number of reasons, mostly to do with a combination of “filling in the gaps in my ‘pop culture’ knowledge”, as well as a concerted effort to better understand story editing by both watching a film and then re-watching listening to people who have studied that particular movie for years in order to better appreciate the themes, plot construction, symbolism, and so on.
The process would be nothing without the secondary audio tracks. Sometimes it’s like having actually been through the film-making process with the people involved.
Where did this one come from? No, seriously; where? Some back-of-the-drawer treatment that someone pitched in a desperate attempt to get something – anything – considered for the TV series?
Star Trek IX: Insurrection (1998)
The crew of the Enterprise (which became NCC-1701E a couple of films ago, by the way) are now charged with the initial bonding of a relationship with the peaceful Ba’ku peoples, who live in harmony with nature and reject any kind of technology. Thus, the notion of Data being both a robot and trustworthy is a bit much for them to deal with, but who can blame them when we all fear the on-coming Robot Apocalypse? …or maybe that’s just me.
Anyway, this distrust – nay, eschewing – of technology means there’s a very fine line to be travelled during negotiations to include the planet in the Federation. The long-unmentioned “Prime Directive” suddenly comes into play here, reminding the crew that no Starfleet expedition may interfere with the natural development of other civilizations. Merely having Data wander about and admit to what he is could be considered to be over-stepping the bounds of the rule.
Never the less, the real problem is with some ‘bad men’ who want to take advantage of other resources the planet has, which include all sorts of healing and restorative properties it possesses. We can tell they’re bad, because they have funny accents and have servant girls who never speak. Ooooohhhh! They’re eeeeeee–vil! Sadly, they also have some pull with Starfleet and the Federation, so in order to stop them, Picard and the crew are ‘going rogue’ as people seem to like saying these days, instead of “taking the law into their own hands” or “ignoring orders and doing what’s right instead”.
There’s some pretty damned good visuals here, especially the death of one of the bad guys near the end. Fun stuff.
The writing team seem to have decided to further expand the inter-connected-ness of the various TV shows running with the films. This is where it really starts sticking out a mile, as opposed to the last film where there’s merely a connection which is convenient to bring Mr. Warf back into the fold, yet the specifics don’t mar the enjoyment of the story itself. Here, however, there’s some sort of pre-existing romance between Counselor Deanna Troi and Commander William T. Riker, which for those not watching whatever show it began on comes as a bit of a shock. In other words: me. It works, and has valid use developing the characters and the plot here, but its starting-point is outside the story here, thus we become to be outsiders suddenly, which is not the way to make your audience feel, unless you have someone in the story with whom we can identify, and then they get the back-story explained to them. If we’ve never met the two characters before, it wouldn’t matter as much, but as this is the third film we’ve seen them in, and there wasn’t even a trace of anything in the last one to hang this on, it’s something that really ought to have been dealt with better.
The story in general feels a bit thin for a movie-length outing, and might even have felt the same for a two-part TV episode. I’d be willing to take a crack at editing the thing down to a 44-minute episode length, and suspect that the result would not feel as is much had been lost in the doing of it. There’s so little at stake at times that it’s tough to care about what happens to whom for most of the film. There’s a damned good story in there, had it been better developed or fleshed out properly.
Writing credits Gene Roddenberry (creator: Star Trek) story by Rick Berman&Michael Piller screenplay by Michael Piller
This year, I’ve been watching DVDs from the library for a number of reasons, mostly to do with a combination of “filling in the gaps in my ‘pop culture’ knowledge”, as well as a concerted effort to better understand story editing by both watching a film and then re-watching listening to people who have studied that particular movie for years in order to better appreciate the themes, plot construction, symbolism, and so on.
The process would be nothing without the secondary audio tracks. Sometimes it’s like having actually been through the film-making process with the people involved.
Ian Alexander Martin [IAM] is the Proprietor of Atomic Fez Publishing, as well as formerly being an actor and theatre director based in British Columbia, and also was Founding Editor and Publisher of the theatre magazine The Boards. [read more]